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1.
International Journal of Engineering Education ; 38(6):1904-1922, 2022.
Article in English | Web of Science | ID: covidwho-2308952

ABSTRACT

This paper addresses the collaborative journey of the SmithVent team, a 30-person distributed group of volunteers, who designed, fabricated, and tested a simplified and cost-efficient ventilator over a three-month period, and won the CoVent-19 Challenge in July 2020. The paper first presents the SmithVent experience through a co-constructed narrative that describes the team's approaches to collaborative distributed design and fabrication. The paper next reviews frameworks from five theoretical lenses and then details the process of extracting, synthesizing, and organizing relevant factors to create a new and emergent framework reflective of the SmithVent experience. Lastly, the paper discusses educational implications of the SmithVent experience and proposed framework, emphasizing that the team's strategies provide a model for educational and industry settings for future collaborative and distributed design and fabrication.

2.
28th IEEE International Conference on Engineering, Technology and Innovation, ICE/ITMC 2022 and 31st International Association for Management of Technology, IAMOT 2022 Joint Conference ; 2022.
Article in English | Scopus | ID: covidwho-2259934

ABSTRACT

Among the different approaches to implementing Agility, the Scrum, created in the late 1980s, has stood out as the most used tool by the software development industry. Understand how the concepts underlying this approach, such as ceremonies and time boxes, have been adapted to meet the situation of telework imposed by social distancing to prevent the spread of the COVID-19 virus, experienced by the elements of the software development teams, presents an opportunity to learn what are the most efficient ways to use its process. It was observed how Scrum was applied in practice by software development teams during the mandatory telework period and from there, it will be look for better ways to do it, either by developing new technological tools, or using existing tools, to support the ceremonies, or, by creating new processes to support such evolution on methodology's process. © 2022 IEEE.

3.
20th Brazilian Symposium on Software Quality, SBQS 2021 ; 2022.
Article in English | Scopus | ID: covidwho-2255837

ABSTRACT

SIDIA R&D Institute is responsible for developing, validating, and localizing the Android Operating System (Android OS) used in smart devices, such as smartphones and tablets, sold in Latin American countries. Traditionally, SIDIA's Model department is responsible for such development, and it is comprised of smaller teams working on individual Android components. For example, the Application team works on the Android's System Apps layer, such as Photo Gallery and Phone Dialer. Like all Model's teams, the Application employs the Waterfall methodology, a straightforward and widespread software development framework. However, the Application team can receive requests to work on projects unrelated to its primary activities. In these cases, the Waterfall methodology is unsuitable because it follows a linear pipeline [1], making it challenging to work on multiple and simultaneous projects. Hence, the present paper aims to report the experience of the Application team in transitioning from a pure Waterfall environment to a mix of Waterfall and Agile methodologies. Specifically, the team applied the SCRUM and KANBAN methodologies in four independent projects. The challenges caused by this culture change and the COVID-19 pandemic, which forced our workforce to work from home, are reported here. Furthermore, the team used Retrospective and Post-Mortem meetings to gather feedback from members about their experience with these new methodologies. © 2021 ACM.

4.
Journal of Engineering Science and Technology ; 17:123-137, 2022.
Article in English | Scopus | ID: covidwho-2251491

ABSTRACT

The semi-automated LAN-based enrolment system, which requires face-to-face transactions, was useful to the research locale until the outbreak of COVID-19 disease in the country. The NEUST iOES: A Pandemic-driven Integrated Online Enrolment System with Customer Relationship Management was developed with the aim of processing students' enrolment online so that university employees and students can avoid getting infected with the COVID-19 disease. This research study employed a developmental research design based on the Agile-Scrum Framework software development methodology. The gathered users' stories were planned and transformed into system designs that serve as a guide to developing the system. During implementation, sprint retrospective meetings were conducted to identify what build went well and what needed improvements. As evaluated, the results clearly affirm that the implemented NEUST iOES attained its goals and objectives. Because of the implemented system, about 26000 students were able to enrol online without the risk of having exposed to the COVID-19 virus;and faculty and staff can be able to process their usual work regarding enrolment even in a Work-From-Home setup. © School of Engineering, Taylor's University.

5.
Indonesian Journal of Electrical Engineering and Computer Science ; 29(3):1769-1779, 2023.
Article in English | Scopus | ID: covidwho-2246071

ABSTRACT

Due to the events caused by COVID-19, several activities were paralyzed, such as the export of camelids. In the present study, it was observed that many of the camelids that are located in the highest of the Andes, are exposed to diseases that originate from climatic changes or from the infrastructure in which they are inhabiting. For this reason, the veterinary mobile application for camelids was implemented, which will help care as well as sanitary control, this application was developed through the agile scrum methodology, since it adapts to the various modules used, which would be consulta of diseases, recommendations for breeding and contacts with veterinary experts. As a result, the optimal mobile application was obtained for the needs of the people who live in that sector. In addition, it made it easier for the farms, as well as for the people who are in the frozen areas, so that they have better care and control of this species of animals, since the camelids are part of the fauna of the Andes and above all all its fiber and its derivatives are exported, which generates great economic sustenance for that sector. © 2023 Institute of Advanced Engineering and Science. All rights reserved.

6.
International Journal on Recent and Innovation Trends in Computing and Communication ; 10(10):45-51, 2022.
Article in English | Scopus | ID: covidwho-2204436

ABSTRACT

The COVID-19 pandemic has established not only a health emergency, but has generated an emergency in the control of personal data of all those people who make use of technological means, which increased the activity of phishing which consists of the theft of personal data through the circulation of false information through the different social networks, in addition, the circulation with messages related to the cure of this disease only for the theft of data. This research develops a mobile application that detects malicious URLs found within the content of textmessages. The developed application performs an analysis of the URLs according to the database that is updated with each attack detected, performing a blocking of the content and notifies the user of the actions that canbetaken, with this the theft of the personal data of the users is avoided. This application is very useful for all those people who use mobile equipment (mobile) and have no knowledge of these types of attacks, since they are likely to perform the actions that the perpetrators foresee for the obtaining of their personal data, so this application provides a means of security against these types of phishing attacks. © 2022 by the Author(s).

7.
Indonesian Journal of Electrical Engineering and Computer Science ; 29(3):1769-1779, 2023.
Article in English | Scopus | ID: covidwho-2203601

ABSTRACT

Due to the events caused by COVID-19, several activities were paralyzed, such as the export of camelids. In the present study, it was observed that many of the camelids that are located in the highest of the Andes, are exposed to diseases that originate from climatic changes or from the infrastructure in which they are inhabiting. For this reason, the veterinary mobile application for camelids was implemented, which will help care as well as sanitary control, this application was developed through the agile scrum methodology, since it adapts to the various modules used, which would be consulta of diseases, recommendations for breeding and contacts with veterinary experts. As a result, the optimal mobile application was obtained for the needs of the people who live in that sector. In addition, it made it easier for the farms, as well as for the people who are in the frozen areas, so that they have better care and control of this species of animals, since the camelids are part of the fauna of the Andes and above all all its fiber and its derivatives are exported, which generates great economic sustenance for that sector. © 2023 Institute of Advanced Engineering and Science. All rights reserved.

8.
Bulletin of Electrical Engineering and Informatics ; 12(2):1159-1170, 2023.
Article in English | Scopus | ID: covidwho-2203556

ABSTRACT

The investigation analysed the correct use of the vaccination scheme in order to achieve efficient immunization for children and adults in the midst of the pandemic;through the use of a web application that will greatly facilitate people in their immunization, since the web application will allow them to create alerts to have reminders at times personalized by the user. Also, the web application will provide a schedule complete personalized immunization according to the personal information of the registered user, on the other hand they will also be able to view the information of the different vaccination centers to achieve a correct immunization. The methodology was Scrum, allows prepared for change and to be able to adapt, as well as allowing proper planning for efficient work. The result obtained from the investigation can be seen in the sur-vey carried out on parents;where satisfactory percentages were obtained since 98% of respondents indicated that the use of a web application for the correct immunization of people is of the utmost importance, in addition to the survey they were shown the prototype of the application and indicated that its use was efficient, educational and easy to use for everyone. © 2023, Institute of Advanced Engineering and Science. All rights reserved.

9.
2022 International Conference on Electrical and Information Technology, IEIT 2022 ; : 338-343, 2022.
Article in English | Scopus | ID: covidwho-2191935

ABSTRACT

Risk management in software engineering projects describes an integrated design to prevent project failure with methods, processes, and artifacts that continually identify, analyze, control, and monitor risks. For example, changes in people's lifestyles during the COVID-19 pandemic pose unexpected risks to the information technology industry. Agile is known as a methodology that is responsive and adapts quickly to change. Scrum is the most frequently used method based on the 2016 Agile development survey results. Many studies have produced a risk management framework for Scrum in recent years. However, repeating the risk analysis process and selecting a response to risk becomes a burden for stakeholders, so a framework is needed that can become a support system to help make decisions. This paper used a comparative study of risk management framework literature and literature that utilizes risk management tools and a case study of risk classification using 34k GitHub Issues for data mining. This study proposed a new framework that integrates datasets and machine learning into a risk management framework. The novelty in this paper is that the risk priority scheme is carried out using Long Short-Term Memory (LSTM) and Multinomial Naive Bayes (MNB). Further analysis can be carried out to test the overall effectiveness of the framework. © 2022 IEEE.

10.
7th IEEE International Conference on Information Technology and Digital Applications, ICITDA 2022 ; 2022.
Article in English | Scopus | ID: covidwho-2191875

ABSTRACT

To comply with health protocols during the COVID-19 pandemic, studies were conducted online. This has had a significant impact on students' motivation to learn, particularly among elementary school children. This study aims to produce an educational game with the theme of science-based augmented reality on Android devices to aid elementary-level students in their studies. By using the Augmented Reality system, students will be able to engage and interact with a 3D model of the material to be explained. The data collection and game design research method was used by implementing Scrum in the development process. This study used Scrum roles such as Product Owner, Scrum Master, Project Manager, and Development team. This study resulted in the development of an interactive augmented reality app that has successfully increased user's enthusiasm for learning. Students' interest in learning science subjects has also increased as a result of the application. This research concludes with the successful development of an augmented reality-based application on Android devices that includes quiz components and augmented reality. © 2022 IEEE.

11.
2022 IEEE Frontiers in Education Conference, FIE 2022 ; 2022-October, 2022.
Article in English | Scopus | ID: covidwho-2191774

ABSTRACT

This Innovative Practice Full Paper examines the integration of Professional Scrum Trainings (PST) into an undergraduate class. The PST was integrated into the IT project management course in 2016. The course deals with challenges in IT projects, agile project management, intercultural project teams and IT project controlling. It is held in the Bachelor of Science programs Business Information Systems and Electronic Government, which is provided by the department of business computing at the University of Applied Sciences and Arts -Hochschule Hannover in Germany. We integrate PSTs into the course with the aim to provide the opportunity to our students of a deep dive into the most commonly used agile method Scrum. Also, we collaborated with visiting lecturers from the industry mainly to include practice-relevant problems, challenges, and examples to the students. We prepared, planned, and performed the integration of the PST since 2016 in every term, except the summer term in 2020 due to Covid-19 reasons. This paper presents our approach to integrate PSTs as Scrum seminars into an undergraduate course in higher education. We also analyzed how the students value the integration of PSTs into the IT project management course. Based on our experience and learnings including the quantitative evaluation data, which we conduct regularly, we describe that the students value attending a PST in their studies and benefit from specific experiences related to Scrum in practice. The results include both, classroom and virtual distance teaching during Covid-19. Furthermore, we give three recommendations for other lecturers, which are interested integrating PSTs into their teaching activities. The recommendations refer to the collaboration with professionals from practice, the importance of providing practical relevant knowledge to the students and the possibility of integrating certification providers to the integrated PST. Thus, the paper contributes to an understanding how to integrate agile methods and professional trainings into a higher education context both in the classroom and virtual distance teaching environments. © 2022 IEEE.

12.
2022 IEEE Frontiers in Education Conference, FIE 2022 ; 2022-October, 2022.
Article in English | Scopus | ID: covidwho-2191728

ABSTRACT

This research to practice paper presents a reflective study showing the observations of the teaching teams and the practices during industrial projects for the Master of Software Development (MSwDev) program at Victoria University of Wellington (VUW), New Zealand. It is a conversion master program that helps the students to acquire specific skills to be ready for the transition to the software development industry, including the ability to work in an Agile team. Software development projects supported by industrial partners are an excellent means to evaluate the technical capacity of the students and the required skills. This reflective paper describes the evolution of an industry-sourced problem-based agile student project, which over three successive years, has included students from three different cohorts (User Experience (UX), Business Analysts (BA), and Software Developers (SwDev)). This year, a collaboration between different cohorts was not possible. Thus only software development students formed the agile teams.This paper describes and reflects on the teaching staff's useful and problematic observations over the last twelve months using only the SwDev cohort and correlates that to the previous reflections when three different cohorts formed an Agile team. Those reflections are described, and several recommendations are drawn from the experiences. The authors also discuss the lessons learnt and the effect of COVID-19 on the teams' performance. © 2022 IEEE.

13.
11th International Congress of Telematics and Computing, WITCOM 2022 ; 1659 CCIS:139-156, 2022.
Article in English | Scopus | ID: covidwho-2148577

ABSTRACT

The development of systems that help automate and manage people’s lives at different levels is what has driven the enormous growth that humanity has had. On the other hand, the COVID-19 pandemic has meant an unprecedented event that has marked a before and after for the entire world. As a result of this, companies and institutions implemented various technological tools to have a greater capacity to respond to the challenges generated by this and other similar potential diseases, however, the development of these technological tools is not always clear and accessible, particularly to small companies and to academic institutions. This paper describes the development of a web tool for the analysis of physical and mental health data of students using a COVID-19 screening tool, commonly used psychological questionnaires and inventories which help diagnose symptoms of mental illnesses, and a microblogging tool for further natural language processing. The results and conclusions reached at the end of this work are also presented. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.

14.
7th International Conference on Information Management and Technology, ICIMTech 2022 ; : 231-236, 2022.
Article in English | Scopus | ID: covidwho-2136286

ABSTRACT

The company participates in fulfilling the relevance of education and industry through field practice programs. To avoid the risk of spreading the covid-19 virus and ensure the program continues, the implementation of field practice is changed from face-to-face offline activities to online activities. The purpose of the research is to develop an online field practice information system using the agile scrum method and evaluate the effect of the information system (online mentoring activities (X1) and features contained in the application (X2)) on the level of availability of field practice activities (Y) in the company. The information system development method uses the agile scrum method was chosen because it is able to produce quality software and can adapt to changes continuously. The information system is intended to better organize field practice activities for participants and companies so that all parties can benefit from field practice activities. A survey was carried out by distributing questionnaires to respondents with a respondent profile of 90% of students, 8% of employees who became supervisors for field practices, and 2% of employees who became admins of field practices. This survey is distributed via a google form with 100% of respondents filling out and returning the survey results. The questionnaire distributed contained questions about online mentoring activities (X1) and the features in the application (X2) to measure the level of availability of the implementation of field practice through the information system (Y). Based on the evaluation results, it was found that online mentoring activities (X1) and features in the application (X2) have an influence of 63.4% on the availability of field practice activities (Y) in the company. © 2022 IEEE.

15.
J Syst Softw ; 197: 111562, 2023 Mar.
Article in English | MEDLINE | ID: covidwho-2122651

ABSTRACT

With the COVID-19 pandemic, Scrum teams had to switch abruptly from a traditional working setting into an enforced working from home one. This abrupt switch had an impact on software projects. Thus, it is necessary to understand how potential future disruptive events will impact Agile software teams' ability to deliver successful projects while working from home. To investigate this problem, we used a two-phased Multi-Method study. In the first phase, we uncover how working from home impacted Scrum practitioners through semi-structured interviews. Then, in the second phase, we propose a theoretical model that we test and generalize using Partial Least Squares-Structural Equation Modeling (PLS-SEM) surveying 138 software engineers who worked from home within Scrum projects. We concluded that all the latent variables identified in our model are reliable, and all the hypotheses are significant. This paper emphasizes the importance of supporting the three innate psychological needs of autonomy, competence, and relatedness in the home working environment. We conclude that the ability of working from home and the use of Scrum both contribute to project success, with Scrum acting as a mediator.

16.
Ifac Papersonline ; 55(17):109-114, 2022.
Article in English | Web of Science | ID: covidwho-2095444

ABSTRACT

Due to the nature of most postgraduate theses in control engineering and their similarities to industrial and software engineering projects, invoking novel project control techniques could be effective. In recent decades, agile techniques have attracted popularity thanks to their attributes in delivering successful projects. Hence exploiting those methods in education and thesis supervision of engineering topics can facilitate the process. On the other hand, because of the limitations imposed by the CoVid19 pandemic, the integration of well-established online tools in collaborative education is noteworthy. This paper proposes an application of the agile project management method for the supervision of postgraduate students' theses in the general field of engineering. The study extends a Scrum technique combined with approved systems engineering and team working tools such as Jira Software, Microsoft Teams, and Git version control (Github website). A custom designed V-model to nail an outstanding thesis is presented. The overall blended method is beneficial to provide feedback and self-assessment aid for the students and the supervisors. Employing this technique has shown promising progress in easing the supervision of students whilst helping them to manage their projects. Copyright (C) 2022 The Authors.

17.
Indonesian Journal of Electrical Engineering and Computer Science ; 28(1):419-429, 2022.
Article in English | Scopus | ID: covidwho-2040410

ABSTRACT

Currently, countries around the world are experiencing a health crisis due to the rapid spread of COVID-19. As a result, different sectors of the state and the citizens' economy have been affected. However, in Peru, the most affected sector has been tourism, since it contributes 4% of the gross domestic product and generates most of the jobs. The objective of the research is to develop a mobile application that allows the user to be guided on their trip, and that promotes national tourism, both from foreign and national visitors, carrying out the implementation in six phases under the scrum methodology;which consists of 3 sprints (deliverables) at the level of the entire project, which had a total duration of 6 weeks in which 35 story points were developed. In the same way, the prototypes corresponding to the functionality that the application will fulfill were added, allowing a better understanding for the reader. Finally, the difficulty in the use of the application and the fulfillment of its functionality was obtained as a result, this was carried out with the intervention of 20 users external to the project, in order to achieve its effectiveness. © 2022 Institute of Advanced Engineering and Science. All rights reserved.

18.
Journal of Theoretical and Applied Information Technology ; 100(15):4864-4877, 2022.
Article in English | Scopus | ID: covidwho-2033846

ABSTRACT

COVID-19 has accelerated the growth of E-commerce revenue and market size within a few months, causing the quality of E-commerce systems to be top-notch to gain a competitive edge. This study attempts to maximize feasibility and boost confidence throughout the development of e-commerce systems. This paper presents different types of software development methodologies, including traditional and agile methodologies. This study also presents related works on software development methodologies, comprising Extreme Programming, Scrum, and Kanban, and a particular software quality model, ISO/IEC 25010. Their challenges and advantages are discussed. The sub-characteristics of ISO/IEC 25010 are mapped to the features of e-commerce systems. As a result, Scrum with frequent and effective meetings can minimize technical debt, design failures, stress, miscommunication, ambiguity, improve shared vision, continuous feedback for verification, productivity, team morale, delivery predictability, project visibility, risk reduction, and engineering discipline. The ISO/IEC 25010 contributes to the success of E-commerce systems. © 2022 Little Lion Scientific.

19.
9th IFIP WG 13.2 International Working Conference on Human-Centered Software Engineering, HCSE 2022 ; 13482 LNCS:110-126, 2022.
Article in English | Scopus | ID: covidwho-2013989

ABSTRACT

Agile methods have recently been popular by software development teams, with Scrum being the prominent process over the last decade. In Scrum, the Scrum Master serves the developers, the Product Owner, and the organization by coaching, leading, mentoring, planning, removing impediments, etc. Additionally, the Scrum Master is accountable for establishing the developer’s effectiveness. The global pandemic of Covid-19 changed the world unexpectedly in March 2020. Work has mostly shifted to a remote setting, and meetings have mostly transferred to being remote. People have had to adapt to these new circumstances worldwide. This research aimed to explore the changes that Scrum Masters and their teams have had to face during the first year of the Covid-19 period by increasing distributed working and the changes in the Scrum Master’s responsibilities. The results indicate that the most significant change has been decreasing communication with stakeholders and users after working more distributed. Additionally, not meeting socially, as the teams did before, has been a big challenge for the Scrum Teams. © 2022, IFIP International Federation for Information Processing.

20.
13th International Conference on Information and Communication Systems, ICICS 2022 ; : 162-166, 2022.
Article in English | Scopus | ID: covidwho-1973481

ABSTRACT

Scrum methodology is a traditional agile technology that uses sprints and various forms of meetings to problems and issues during software development and allow a student to practice learning a programming language during design and analysis phases, but it has become difficult to coordinate such physical meetings during teaching and learning in the undergraduate project. Software development team during the COVID- 19 pandemic facing difficult to arrange such meetings. In this paper, we will explain the reasons for the superiority of scrum over traditional methods and the extent of the impact of the Corona pandemic on product quality and customer and employee satisfaction. © 2022 IEEE.

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